The competitive game at the heart of Pyre takes a few minutes to pick up. And after trying Pyre’s multiplayer, it seems like that competition system is going to be a different experience that leverages a lot of Supergiant’s best ideas in fun new ways. Even though it’s also an action-RPG, much of it seems to be about slamming a ball into a fiery hoop. Pyre will have a single-player campaign as well, but from the sounds of things, its sport-style competition will be a big part of the game. It’s an intriguing change of pace for developer Supergiant Games, the team behind action-role-playing games Bastion and Transistor - games that designed as single-player experiences, with an emphasis on art style, fast-paced strategic play, and narrative. The goal: slam a magic ball into the other team’s ring to score points. There’s one good way to sum up the competitive multiplayer mode in Pyre: it’s kind of like a 3-on-3 version of the classic basketball game NBA Jam, except that, instead of basketball players, your team is made up of three wizards who can murder the other team with jets of flame.
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